Chris Jericho



APPERANCE 
Stance: TECHNICAL 
Size: S 
FPWA/FPW1 Face: 109 FFPW Face: 109 FPW2 Face: 7
Chest: M  BARE 
Stomach: M  PANTS W/ PATTERN
Upper Arm: S  ELBOW PAD 
Lower Arm: S  ELBOW PAD 2
Wrist: BAREHANDED
Thigh: M  FIRE RIGHTS 
Knees: LEG GUARD SHOES
Ankle: LEG GUARD SHOES

COLOR SET 
Skin: (R:30 G:22 B:18)(R:27 G:17 B:13)(R:19 G:11 B:9)(R:13 G:8 B:6) 
Costume1: (R:5 G:3 B:4)(R:7 G:5 B:6)(R:9 G:7 B:8) 
Costume2: (R:5 G:3 B:4)(R:7 G:5 B:6)(R:9 G:7 B:8) 
Costume3: (R:0 G:15 B:5)(R:0 G:19 B:22)(R:0 G:24 B:12) 
Kneepad: (R:2 G:1 B:1)(R:5 G:4 B:4)(R:7 G:6 B:6) 
Shoes 1: (R:2 G:2 B:2)(R:5 G:5 B:5)(R:8 G:8 B:8) 
Shoes 2:(R:2 G:2 B:2)(R:5 G:5 B:5)(R:8 G:8 B:8)(R:16 G:16 B:16)(R:22 G:22 B:22) 
Mask/Glove1: (R:16 G:16 B:16)(R:22 G:22 B:22)(R:28 G:28 B:28) 
Mask/Glove2: (R:26 G:26 B:26)(R:30 G:24 B:14)(R:24 G:16 B:8) 
Hair: (R:12 G:8 B:2)(R:18 G:13 B:7)(R:25 G:20 B:12)(R:8 G:6 B:4) 

EDIT SKILLS  
Fight Style: JUNIOR 
Defensive Style: ALL-ROUND 
Critical Type: FINISHER 
Special Skill: ONE HIT FINISHER 
Recovery: MEDIUM 
Recovery (Bloody): MEDIUM 
Breathing: ABOVE 
Breathing (Bloody): MEDIUM 
Awarness: MEDIUM 
Awarness (Bloody): MEDIUM 
Neck Strength: LOW 
Arm Strength: MEDIUM 
Waist Strength: MEDIUM 
Foot Strength: MEDIUM 
Movement Speed: MEDIUM FAST 
Ascent Speed: FAST 
Ascend Skill: CAN RUN UP 
Return Count: 10 
Touchwork: MEDIUM 
Theme Music: GEISHA 

EDIT ABILITIES 

               Attack:        Defense: 
Punch              5              6                Punch 
Kick               5              5                Kick 
Suplex             4              5                Suplex 
Submission         5              3                Submission 
Stretch            9              5                Stretch 
Power              4              8                Flying 
Instant Power      8              4                Crush 
Arm Power          4              3                Lariat 
Technique          8              6                Technique 
Rough              4              6                Rough 

EDIT MOVES 

Standing B: ELBPW PAT 
Standing A: THIGH KICK 
Standing AB: BACKBRAIN KICK
Running B: KNEELKICK
Running A: JUMPING ELBOW PAT
Counter B: BACK ELBOW
Counter A: SHOULDER THROW
Running (Corner) B: ELBOW PAT 
Running (Outside) AB: PLANCHA SUICIDE
Slingshot (Outside) AB: PLANCHA SUICIDE 
Slingshot (Inside) AB: SWAN DV. MISSLEKICK 
Post B: DIVING BODY PRESS
Post A: S  MISSLE KICK 
Post AB: S  LANDING BODY PRESS
Grab B: S  BACKHAND CHOP
Grab B/\: BODY SLAM
Grab B<>: CYCLONE WHIP
Grab B\/: FORCEFUL KNEE WHIP
Grab A: STEP BACKBRAIN KICK
Grab A/\: SNAP SUPLEX
Grab A<>: SWING NECKBREAKER
Grab A\/: PENDULUM BACKBREAKER
Grab AB: SMALL PACKAGE HOLD 
Grab AB/\: DOUBLE ARM WHIP
Grab AB<>: NORTHERN LIGHT SPX. 
Grab AB\/: TRIPLE POWERBOMB
Back B: VITAL SPOT PUNCH 
Back A: S  FACE CRUSHER
Back AB: TAKE DOWN
Back AB/\\/: GERMAN SUPLEX WHIP
Back AB <>: ROLLING HOLD
Back Def. B: ROLLING PRAWN HOLD
Back Def. A: BACK SWITCH 
Down (Face Up) Head AB: HOLDING ONE LEG PIN 
Down (Face Up) Legs AB: F  HIGH PWR. BOSTON CRAB (Walls Of Jericho)
Down (Face Down) Head AB: LA MAGISTRAL
Down (Face Down) Legs AB: F  HIGH PWR. BOSTON CRAB (Walls OF Jericho) (Either one will work)
Down (Face Up) Head A: STANDING PIN
Down (Face Up) Legs A: STOMPING TO BODY
Down (Face Down) Head A: CLAP KICK
Down (Face Down) Legs A: STOMPING TO BACK
Running (Down) AB: ELBOW DROP
Corner Grab AB/\: SUPER ULTRA RANA
Corner Grab AB<>: STOMPING RUSH
Corner Grab AB\/: TOP ROPE BRAINBUSTER
Performance (Before): HAITI POSE
Performance (During): ANIMAL POSE
Performance (After): TWO HANDS RAISING 1
2 Front Platoon: DOUBLE BRAINBUSTER
3 Front Platoon: TRIPLE HAMMER BLOW 
2 Back Platoon: DOUBLE BACK DROP
3 Back Platoon: TRIPLE HAMMER BLOW 
2 Corner Platoon: HIGH JACK PILEDRIVER
3 Corner Platoon: TRIPLE IMPACT

CPU LOGIC:

Standing:
 SMALL DAMAGE
  Grab Away: 63%
  Keep Distance: 10%
  Revolve: 8%
  Standing B: 12%
  Standing A: 7%
  Standing AB: 0%
 LARGE DAMAGE: 
  Grab Away: 56%
  Keep Distance: 18%
  Revolve: 5%
  Standing B: 8%
  Standing A: 13%
  Standing AB: 0%
Front Grab:
 SMALL DAMAGE:
  Grab B: 23%
  Grab B/\: 2%
  Grab B<>: 16%
  Grab B\/: 10%
  Grab A: 7%
  Grab A/\: 7%
  Grab A<>: 6%
  Grab A\/: 4%
  Grab AB: 5%
  Grab AB/\: 0%
  Grab AB<>: 0%
  Grab AB\/: 0%
  Grab R: 15%
  Grab L: 5%
 MEDIUM DAMAGE:
  Grab B: 19%
  Grab B/\: 2%
  Grab B<>: 3%
  Grab B\/: 2%
  Grab A: 8%
  Grab A/\: 9%
  Grab A<>: 10%
  Grab A\/: 8%
  Grab AB: 11%
  Grab AB/\: 4%
  Grab AB<>: 4%
  Grab AB\/: 0%
  Grab R: 15%
  Grab L: 5%
 LARGE DAMAGE:
  Grab B: 22%
  Grab B/\: 3%
  Grab B<>: 0%
  Grab B\/: 0%
  Grab A: 5%
  Grab A/\: 6%
  Grab A<>: 5%
  Grab A\/: 5%
  Grab AB: 15%
  Grab AB/\: 10%
  Grab AB<>: 7%
  Grab AB\/: 2%
  Grab R: 15%
  Grab L: 5%
Back Grab
 SMALL DAMAGE:
  Back B: 3%
  Back A: 22%
  Back AB: 2%
  Back AB/\\/: 39%
  Back AB<>: 28%
  Back R: 6%
 LARGE DAMAGE:
  Back B: 11%
  Back A: 29%
  Back AB: 23%
  Back AB/\\/: 11%
  Back AB<>: 23%
  Back R: 3%
Thrown To Ropes:
 SMALL DAMAGE:
  Running B: 15%
  Running A: 25%
  Counter B: 25%
  Counter A: 15%
  Counter L: 20%
 LARGE DAMAGE:
  Running B: 20%
  Running A: 21%
  Counter B: 12%
  Counter A: 37%
  Counter L: 10%
Dazed In Corner:
 SMALL DAMAGE:
  Run (Corner) B: 15%
  Cnr Gr. AB/\: 35%
  Cnr Gr. AB<>: 30%
  Cnr Gr. AB\/: 20%
 LARGE DAMAGE:
  Run (Corner) B: 3%
  Cnr Gr. AB/\: 57%
  Cnr Gr. AB<>: 0%
  Cnr Gr. AB\/: 40%
Down (Corner):
 LARGE DAMAGE:
  Not Ascend: 65%
  Post B: 35%
  Post A: 0%
  Post AB: 0%
 NEAR DEATH:
  Not Ascend: 10%
  Post B: 0%
  Post A: 0%
  Post AB: 90%
Down (Center):
 LARGE DAMAGE:
  Not Running: 80%
  Run (Down) AB: 20%
 NEAR DEATH:
  Not Running: 90%
  Run (Down) AB: 10%
Down (Face Up):
 SMALL DAMAGE:
  Raise Up: 44%
  Roll Over: 0%
  Near Head AB: 4%
  Near Leg AB: 4%
  Near Head A: 20%
  Near Leg A: 28%
 LARGE DAMAGE:
  Raise Up: 42%
  Roll Over: 8%
  Near Head AB: 21%
  Near Leg AB: 12%
  Near Head A: 2%
  Near Leg A: 15%
 NEAR DEATH:
  Raise Up: 25%
  Roll Over: 5%
  Near Head AB: 24%
  Near Leg AB: 39%
  Near Head A: 2%
  Near Leg A: 5%
Down (Face Down):
 SMALL DAMAGE:
  Raise Up: 40%
  Roll Over: 0%
  Near Head AB: 15%
  Near Leg AB: 5%
  Near Head A: 25%
  Near Leg A: 15%
 LARGE DAMAGE:
  Raise Up: 55%
  Roll Over: 5%
  Near Head AB: 15%
  Near Leg AB: 5%
  Near Head A: 8%
  Near Leg A: 12%
 NEAR DEATH:
  Raise Up: 20%
  Roll Over: 10%
  Near Head AB: 10%
  Near Leg AB: 30%
  Near Head A: 15%
  Near Leg A: 15%
Standing Dazed (Corner):
 LARGE DAMAGE:
  Not Ascend: 15%
  Post B: 0%
  Post A: 58%
  Post AB: 0%
  Slingshot -> In: 27%
 NEAR DEATH:
  Not Ascend: 62%
  Post B: 0%
  Post A: 33%
  Post AB: 0%
  Slingshot -> In: 5%
Standing Dazed (Center):
 LARGE DAMAGE:
  Not Running: 60%
  Running B: 30%
  Running A: 10%
 NEAR DEATH:
  Not Running: 70%
  Running B: 10%
  Running A: 20%
Standing Dazed:
 SMALL DAMAGE:
  Back Grab: 96%
  Standing AB: 4%
 LARGE DAMAGE:
  Back Grab: 85%
  Standing AB: 15%
 NEAR DEATH:
  Back Grab: 90%
  Standing AB: 10%
Grabbed From Behind:
 EVERYTIME:  
  Back Def. B: 50%
  Back Def. A: 50%
Outside The Ring:
 EVERYTIME:
  Get Off Ring: 45%
  Slingshot -> Out: 25%
  Run (Outside): 20%
  None: 10%
Performance:
 STANDING DAZED:
  Play: 0%
  None: 100%
 DOWN:
  Play: 20%
  None: 80%
 OUTSIDE THE RING:
  Play: 0%
  None: 100%
 ON THE POST:
  Play: 0%
  None: 100%
Personality:
 ENTERTAINMENT:
  High: 100%
  Low: 0%
 DISCRETION:
  High: 65%
  Low: 35%
 FLEXIBILITY:
  High: 80%
  Low: 20%
 COOPERATION:
  High: 100%
  Low: 0%