"Stylin' Chiq" Blaze Fielding
NAME ENTRY
Nickname: Stylin' Chiq
Short Name: BLAZE Long Name: FIELDING
Exchange: OFF Middle: []
APPEARANCE
Stance: OLD-BUDO
Size: M
FFPW Face: 219 FPW2 Face: 22
Chest: F. ONE PIECE2
Stomach: F. SKIRT
Upper Arm: F. BARE ARMS
Lower Arm: F. BARE ARMS
Wrist: FINGERLESS GLOVE
Thigh: F. MINI
Knees: F. NORMAL SHOES
Ankle: SHOES 3
COLOR SET
Skin: (R:30 G:23 B:17)(R:26 G:15 B:9)(R:18 G:9 B:7)(R:10 G:4 B:2)
Costume1: (R:10 G:0 B:0)(R:16 G:0 B:0)(R:24 G:0 B:0)
Costume2: (R:10 G:0 B:0)(R:16 G:0 B:0)(R:24 G:0 B:0)
Costume3: (R:10 G:0 B:0)(R:16 G:0 B:0)(R:24 G:0 B:0)
Shoes 1: (R:10 G:0 B:0)(R:16 G:0 B:0)(R:24 G:0 B:0)
Shoes 2: (R:10 G:0 B:0)(R:16 G:2 B:4)(R:26 G:4 B:6)(R:16 G:16 B:16)(R:24 G:24 B:24)
Mask/Glove1: (R:0 G:0 B:0)(R:6 G:6 B:6)(R:12 G:12 B:12)
Hair: (R:8 G:4 B:2)(R:12 G:8 B:4)(R:18 G:12 B:8)(R:8 G:6 B:4)
EDIT SKILLS
Fight Style: TECHNICIAN
Defensive Style: MYSTERIOUS
Critical Type: SUPLEX
Special Skill: STRIKE BACK
Recovery: MEDIUM
Recovery (Bloody): MEDIUM
Breathing: MEDIUM
Breathing (Bloody): MEDIUM
Awarness: STRONG
Awarness (Bloody): MEDIUM
Neck Strength: MEDIUM
Arm Strength: MEDIUM
Waist Strength: MEDIUM
Foot Strength: MEDIUM
Movement Speed: FAST
Ascent Speed: MEDIUM
Ascend Skill: CAN ASCEND
Outside Return Count: 5
Touchwork: MEDIUM
Theme Music: COUNT-DOWN
EDIT ABILITIES
Attack: Defense:
Punch 6 8 Punch
Kick 10 7 Kick
Suplex 10 10 Suplex
Submission 5 5 Submission
Stretch 5 5 Stretch
Power 7 7 Flying
Instant Power 10 7 Crush
Arm Power 10 7 Lariat
Technique 10 10 Technique
Rough 1 5 Rough
EDIT MOVES:
Standing B: AMERICAN JAB
Standing A: MIDDLE KICK
Standing AB: BACKBRAIN KICK
Running B: JUMPING HIP ATTACK
Running A: BACK SWITCH
Counter B: SOLE BUTT
Counter A: S HEAD SCISSORS WHIP
Running (Corner) B: SOMERSAULT KICK
Running (Outside) AB: PANTHER SPECIAL
Slingshot (Outside) AB: SWAN DV. MISSILEKICK
Slingshot (Inside) AB: SWAN DIVE KNEELKICK
Post B: DIVING HIP ATTACK
Post A: MISSILE KICK
Post AB: SWIND ULTRA RANA
Grab B: DROP TOE HOLD
Grab B/\: HARAI-GOSHI
Grab B<>: CYCLONE WHIP
Grab B\/: BACK SWITCH
Grab A: RAPID DRAGON SCREW
Grab A/\: SNAP SULPEX
Grab A<>: S STEP BACKBRAIN KICK
Grab A\/: ROLLING BACK DROP
Grab AB: SMALL PACKAGE HOLD
Grab AB/\: SIDE ARM HOLD
Grab AB<>: ROLLING BACK DROP
Grab AB\/: S HIGH ANGLE GER. SPX
Back B: LEG TRIP
Back A: FACECRUSHER
Back AB: F VERTICAL GER. SUPLEX (BLAZING PRESS)
Back AB/\\/: DOLPHIN SPECIAL 3
Back AB <>: REVERSE DDT
Back Def. B: KANGAROO KICK
Back Def. A: BACK SWITCH
Down (Face Up) Head AB: BEAST KNEE DROP
Down (Face Up) Legs AB: HOLDING ONE LEG PIN
Down (Face Down) Head AB: FLASHING ELBOW
Down (Face Down) Legs AB: LA MAGISTRAL
Down (Face Up) Head A: GUILLOTINE WHIP
Down (Face Up) Legs A: SPINNING LEG LOCK
Down (Face Down) Head A: SUNSET FLIP
Down (Face Down) Legs A: JUMPING ELBOW DROP
Running (Down) AB: JUMPING ELBOW DROP
Corner Grab AB/\: S SPIDER GERMAN SUPLEX
Corner Grab AB<>: SHIRANUI
Corner Grab AB\/: SWING DDT
Performance (Before): SETTING SUPPORTER
Performance (During): BACK ROLLING JUMP
Performance (After): SEXY POSE 1
2 Front Platoon: DOUBLE DROPKICK
3 Front Platoon: TRIPLE HAMMER BLOW
2 Back Platoon: DOUBLE BACK DROP
3 Back Platoon: TRIPLE HAMMER BLOW
2 Corner Platoon: B.DROP+D.NECKBREAKER
3 Corner Platoon: TRIPLE IMPACT
CPU LOGIC:
Standing:
SMALL DAMAGE
Grab Away: 30%
Keep Distance: 20%
Revolve: 20%
Standing B: 20%
Standing A: 10%
Standing AB: 0%
LARGE DAMAGE:
Grab Away: 30%
Keep Distance: 0%
Revolve: 20%
Standing B: 10%
Standing A: 15%
Standing AB: 25%
Front Grab:
SMALL DAMAGE:
Grab B: 15%
Grab B/\: 20%
Grab B<>: 15%
Grab B\/: 5%
Grab A: 5%
Grab A/\: 5%
Grab A<>: 0%
Grab A\/: 5%
Grab AB: 0%
Grab AB/\: 0%
Grab AB<>: 0%
Grab AB\/: 0%
Grab R: 20%
Grab L: 10%
MEDIUM DAMAGE:
Grab B: 0%
Grab B/\: 0%
Grab B<>: 0%
Grab B\/: 10%
Grab A: 10%
Grab A/\: 15%
Grab A<>: 15%
Grab A\/: 10%
Grab AB: 0%
Grab AB/\: 0%
Grab AB<>: 5%
Grab AB\/: 10%
Grab R: 20%
Grab L: 5%
LARGE DAMAGE:
Grab B: 0%
Grab B/\: 0%
Grab B<>: 0%
Grab B\/: 15%
Grab A: 0%
Grab A/\: 0%
Grab A<>: 15%
Grab A\/: 0%
Grab AB: 15%
Grab AB/\: 10%
Grab AB<>: 15%
Grab AB\/: 30%
Grab R: 0%
Grab L: 0%
Back Grab
SMALL DAMAGE:
Back B: 50%
Back A: 30%
Back AB: 0%
Back AB/\\/: 5%
Back AB<>: 0%
Back R: 15%
LARGE DAMAGE:
Back B: 0%
Back A: 0%
Back AB: 45%
Back AB/\\/: 25%
Back AB<>: 25%
Back R: 5%
Thrown To Ropes:
SMALL DAMAGE:
Running B: 20%
Running A: 10%
Counter B: 20%
Counter A: 30%
Counter L: 20%
LARGE DAMAGE:
Running B: 15%
Running A: 30%
Counter B: 20%
Counter A: 25%
Counter L: 10%
Dazed In Corner:
SMALL DAMAGE:
Run (Corner) B: 70%
Cnr Gr. AB/\: 5%
Cnr Gr. AB<>: 20%
Cnr Gr. AB\/: 5%
LARGE DAMAGE:
Run (Corner) B: 10%
Cnr Gr. AB/\: 40%
Cnr Gr. AB<>: 10%
Cnr Gr. AB\/: 40%
Down (Corner):
LARGE DAMAGE:
Not Ascend: 30%
Post B: 30%
Post A: 20%
Post AB: 20%
NEAR DEATH:
Not Ascend: 0%
Post B: 25%
Post A: 30%
Post AB: 45%
Down (Center):
LARGE DAMAGE:
Not Running: 90%
Run (Down) AB: 10%
NEAR DEATH:
Not Running: 100%
Run (Down) AB: 0%
Down (Face Up):
SMALL DAMAGE:
Raise Up: 5%
Roll Over: 0%
Near Head AB: 20%
Near Leg AB: 10%
Near Head A: 40%
Near Leg A: 25%
LARGE DAMAGE:
Raise Up: 35%
Roll Over: 5%
Near Head AB: 10%
Near Leg AB: 15%
Near Head A: 25%
Near Leg A: 10%
NEAR DEATH:
Raise Up: 40%
Roll Over: 0%
Near Head AB: 0%
Near Leg AB: 30%
Near Head A: 20%
Near Leg A: 10%
Down(Face Down):
SMALL DAMAGE:
Raise Up: 0%
Roll Over: 0%
Near Head AB: 20%
Near Leg AB: 10%
Near Head A: 40%
Near Leg A: 30%
LARGE DAMAGE:
Raise Up: 40%
Roll Over: 0%
Near Head AB: 15%
Near Leg AB: 10%
Near Head A: 20%
Near Leg A: 15%
NEAR DEATH:
Raise Up: 40%
Roll Over: 10%
Near Head AB: 0%
Near Leg AB: 30%
Near Head A: 10%
Near Leg A: 10%
Standing Dazed (Corner):
LARGE DAMAGE:
Not Ascend: 0%
Post B: 20%
Post A: 10%
Post AB: 50%
Slingshot -> In: 20%
NEAR DEATH:
Not Ascend: 0%
Post B: 0%
Post A: 20%
Post AB: 65%
Slingshot -> In: 15%
Standing Dazed (Center):
LARGE DAMAGE:
Not Running: 80%
Running B: 5%
Running A: 15%
NEAR DEATH:
Not Running: 45%
Running B: 0%
Running A: 65%
Standing Dazed:
SMALL DAMAGE:
Back Grab: 85%
Standing AB: 15%
LARGE DAMAGE:
Back Grab: 90%
Standing AB: 10%
NEAR DEATH:
Back Grab: 100%
Standing AB: 0%
Grabbed From Behind:
EVERYTIME:
Back Def. B: 50%
Back Def. A: 50%
Outside The Ring:
EVERYTIME:
Get Off Ring: 5%
Slingshot -> Out: 55%
Run (Outside): 40%
None: 0%
Performance:
STANDING DAZED:
Play: 45%
None: 55%
DOWN:
Play: 45%
None: 55%
OUTSIDE THE RING:
Play: 60%
None: 40%
ON THE POST:
Play: 0%
None: 100%
Personality:
ENTERTAINMENT:
High: 100%
Low: 0%
DISCRETION:
High: 50%
Low: 50%
FLEXIBILITY:
High: 100%
Low: 0%
COOPERATION:
High: 100%
Low: 0%